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4 Application Guide
VeniceF
Application Guide
The VeniceF’s FireWire hardware switches are capable of routing audio from the VeniceF to
and from the computer in a number of different ways, depending upon the users
requirements. The RECORD software includes a number of Midas-designed templates to help
you get started. These templates are as follows:
16, 24 & 32-track multi-track recording, playback & virtual soundcheck
Outboard FX rack (reverb, delay, chorus, pitch shift, etc)
Outboard inserts rack (compression, EQ, mixers & FX)
Virtual mixer (gate, comp, EQ, aux sends, level & meter for each channel)
The VeniceF and Propellerhead software can perform many of the above functions
simultaneously, depending upon the performance of the computer you are using, and the
overall latency which is acceptable for the application. Generally speaking, the use of a
reasonable computer and the Propellerhead software will add no more latency than
encountered when using a normal digital mixer, and even then only in the last two scenarios,
where the processing is configured as channel inserts on the VeniceF. This is dealt with in
greater detail in the section titled LATENCY – WHAT IT IS AND HOW TO MANAGE IT.
From the RECORD FILE menu, select one of the Midas templates.
Multitrack recording and virtual soundcheck
The multitrack templates include a recording so you can start mixing on your VeniceF right
away. Open the appropriate template for your VeniceF frame, 16, 24 or 32 input channels.
Note that you can mix down a 32 track recording on a smaller frame, by using RECORD’s
virtual rack mixers to create sub-mixes of tracks, which can then be routed to inputs on the
VeniceF. Make sure that all of the VeniceF’s inputs have the FireWire input selected, including
the stereo channels, which are used for FX returns.
Your own multitrack recordings can be archived and remixed at a later date, or played back
via the VeniceF ‘s FireWire inputs and used for “virtual soundcheck” in the absence of the
performers.
The VeniceF’s inputs can be switched between analogue and digital (FireWire) inputs on an
individual channel basis. This means that selected input channels can connect to a “live”
microphone, while other inputs connect to the multitrack recording in the computer. This
allows a mix of playback tracks and live mics.
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